
Greetings, fellow CFS enthusiast, and thank you for downloading this mission.
This is a CFS1 stock campaign mission originally titled Attack on St. Malo.
It has been converted and modified to play in CFS2.
You will be flying from the American side, so the mission will be found under the American section in the mission setup screen.
The objective in this one is to destroy all the destroyers at the St. Malo harbor, to help soften the defenses up for the imminent bomber attack, scheduled to begin shortly. Concentrate your efforts on the destroyers. A group of P38's will be giving you top-cover protection, as enemy fighter resistance is to be expected.
Just extract the contents of the zip file into a temp folder and then cut and paste or drop and drag the .mis and the .dyn files into your CFS2 mission folder.
You will also need to copy a few sound files from your Cfs2 Sound folder into your Cfs2 Sound/Action folder, if you'd like to have some status messages while flying. (Specific files listed in the sound.txt file included in this package)
You will need Akemi's Fw190a-5, and the 1% P-47D-23 from Netwings.
***If these links are dead or inaccurate, try getting help on one of the CFS forums out there for updated locations.***
This is another "attack the harbor" style mission, which I do happen to enjoy. It is similar to Ships of Opportunity, which is also available.
Instead of using the B25 again though, I wanted to use a P47, so I gave the 1% P47 another opportunity. It performs much better as a ground attack ai craft, than it did as an interceptor. I was also able to load it up with some heavy munitions (3 bombs and 8 rockets), which was also a plus. The ai seems to enjoy using those munitions too.
For the defense, I chose to use Akemi's Fw190a-5, which I hadn't used up to this point. It is a fantastic looking airplane, and performs well in the interceptor role. It will in fact give your top-cover protection all it can handle.
And speaking of top-cover protection, the mission called for a P-51, but again I just chose to use the stock P38, as it keeps required downloads to a minimum.
This is another fairly straight-forward mission, you get in there, blast those destroyers, and head home. If you so desire, there are other targets of opportunity that can be attacked. Just watch out for the flak-gunner's.
Here are a few tips, but you'll have your most fun experimenting for yourself.
As always, it was designed to be played at 100%. It should play fine on other settings as well, but it was not tested on any.
This mission was designed and tested using warping, I can make no guarantees how it will play in real time.
****If you modify this mission, make a backup copy first. Some hand edits were done to the mission and
dynamic files. I eliminated the automatic "you must survive goal", and I also adjusted the ai skill levels.
These things will be overwritten if you run this mission through the mission builder.***
I would suggest either editing by hand or using Keith Bedford's mission editor to make most adjustments.
I have included ditching (like C. Burgess uses in his missions) in these missions, as I like it, and find it helpful in the cases where you just can't make it home. You just need to be outside the base area (about 1 mile from base or less) and come to a stop, then cut off your engine. I have found that doing this inside enemy territory miraculously let's you evade capture. At least it has every time I've done it so far.
There are several more of these CFS1 stock converted missions also available, and possibly more on the way. It just depends on the potential of each one. If I discover some aspect of them I like, then I will invest the time necessary to complete some more.
I also have other "experiments" sitting on my hard drive if I can get around to completing them, stay tuned...
Enjoy, and go and sink you a nice u-boat or two.
This package is freeware and cannot be sold for any reason. You may post it where you like, just so long as all original documentation (this HTML file!) is included as well.
If it blows up your pc, it weren't me that caused it. If my puny, ancient, much neglected pc will run it, then yours should too.
Use at your own risk, no warranty implied or offered. It plays fine on mine own system.
I can be reached at the address below.
Designed and tested on a PIII 600, windows 98 SE, 128 RAM, Voodoo 3 2000 system. (You can stop laughing now, I can hear you!!!) The same system I was playing the original versions of these CFS1 converted missions on. As the saying goes, "She ain't much, but she's mine".
All HTML on this page was done by hand using wordpad and tested on Internet Explorer 6.0. Not sure what it'll look like on anything else, but it looks ok with IE 6.0.
All grammatical errors are solely the fault of the author and cannot be blamed on anyone, or thing, excepting himself.
FvB missions are made under the influence of rock and roll (mostly the classic type). Play it loud!
LONG LIVE ROCK!!!
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